The games

Seven worlds, one studio.

From one-thumb arcade games to five-player hero defense, a voice-battle game and a tactical MMORPG set in Kyiv. Here is everything we have out, in beta and in the workshop.

Final Stand key art: heroes before the glowing ancient treeIn beta
Nyxara, a hooded blade dancer
Groth, a minotaur warrior
Lunara, a moonlit archer
Dreadmaw, an armored brute

Final Stand: Heart of the Grove

Hero defense for one to five players

An ancient tree is the last thing standing between the grove and the dark. Pick a champion, master four skills, build your gear between waves and hold the line against bosses and commanders. Play solo, defend together with friends or face another team in versus.

2-5players in online co-op
5v5team versus, same waves
4solo difficulty tiers

Platforms: iOS, Android, Windows and Mac. Status: in beta testing.

Four elemental beasts on blackAward winner
A fire dragon
An earth golem
A lightning raven

Elemental Arena

Elemental creatures that fight by your voice

Create an elemental beast, then battle it by talking: say your plan, and an AI strategist and narrator call each round out loud. It runs on a palm-sized voice gadget with its own screen, mic and speaker, and in a web browser with no hardware at all.

Elemental Arena won the Robotics and Physical AI track at Agentic AI Build Week 2026 in Ho Chi Minh City.

7elements, from fire to poison
25beast species
1stRobotics and Physical AI track

Platforms: voice puck and web browser. Status: private beta.

Slicing Life key artOut now
Title screen over a pixel-art night skyline
A level in play
The runner roster
Leaderboard

Slicing Life

Cut the shape. Dodge the rest.

Run the edge, dive across the middle and slice off everything you do not need. Time it wrong and the hazards you were dodging take the run instead. A daily challenge puts the whole world on the same level, and endless mode keeps climbing past level 100.

100hand-tuned levels in ten acts
16runners with their own powers
10kinds of hazard to dodge

Platforms: iOS and Android. Price: free.

Springbound logo art in a pixel-art gardenOut now
Aiming a launch
Climbing the garden
Collection screen
Home screen

Springbound

Leap through a luminous endless garden

A one-thumb platformer about timing. Aim your spring, launch, land clean on the next platform and see how far up the garden you can climb before a miss sends you back to the start.

Platforms: iOS now, Android coming. Price: free.

Isometric art of Kyiv's central square in 2126In development
K.R.A.I key art: a monumental figure with a tryzub shield
Hex-grid tactical combat
A torch-lit mine arena
An operative facing mutants
Kyiv's university district

K.R.A.I

Tactical MMORPG. Kyiv, 2126.

After an artificial-intelligence uprising, Kyiv survives behind its walls, rebuilt by its people. You are an operative: pack a kit, pick a route and a level of risk, fight mutants in short turn-based battles on a hex grid, and try to bring your loot home.

You plan your actions, then watch them play out, so you shoot where an enemy will be. Injuries to arms, legs and head change what you can do. Six professional factions share one economy of trade, crafting and conflict. Developed by Viacheslav Zhovtenko.

Hexpredictive turn-based combat
6professional factions
20-40minute expeditions

Platform: PC browser first. Status: in development, playtest not open to the public.

A double-height library room in Little SecretsIn development
Searching the Grand Reading Gallery
The iron conservatory
The theatre balcony

Little Secrets

A hidden-object mystery

Stand in one room at a time, turn, zoom and search. Every room hides its own checklist of evidence among the clutter of someone's life, from a double-height library and an iron conservatory to an observatory dome, a theatre balcony and a train carriage.

120rooms in twelve collections
720hidden finds to uncover
80kinds of object to spot

Platforms: iOS, Android and Mac. Status: in development.

Concept art: a cartoon finish line with a dragon mascotIn development
Concept art: jungle course
Concept art: neon city course
In-game: Phnom Penh Streets, dodging a fire obstacle
In-game: Jungle Ruins, temple statues and a monkey
In-game: Neon Tokyo, cherry blossoms and lane blockers
In-game: Arctic Sprint, snowy cabins and pines

Pose Runner

Your body is the controller

A family runner on the big screen, controlled by a phone camera. Run on the spot, jump, duck, punch and lean to dodge obstacles together. Body tracking happens on the phone, so video never leaves it. Scan a code and up to four players are in.

4players at once
5moves read from your body
3modes: solo, co-op, versus

Platforms: TV or laptop browser with a phone as the controller, Android TV. Status: in development.

Waitlist

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Pick the games you want and we'll email you when there's a beta, a playtest or a launch. For games that are already out, grab them from the stores below.

Slicing Life

Out now on iOS and Android

Springbound

Out now on iOS, Android coming

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Where it started

Little Wanderers Flights

Our first game, released on the App Store and Google Play, with a single of the same name.