SLICING LIFE — FACT SHEET
Incognito Generation
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Cut the shape. Dodge the rest.

TITLE            Slicing Life
DEVELOPER        Incognito Generation
PUBLISHER        Incognito Generation (self-published)
RELEASE DATE     iOS — August 2026 (v1.0). Current version 1.4.0.
PLATFORMS        iOS (App Store, live)
                 Android (Google Play, closed testing —
                 production mid-September 2026)
PRICE            Free. Two one-time purchases:
                   $0.99  remove ads
                   $2.99  character bundle (opens the full roster)
                 No subscriptions, no energy timers, no paywalled levels.
GENRE            Arcade / puzzle (area-claiming, Qix lineage)
CONTROLS         One thumb, portrait. Drag to run the edge,
                 drag inward to cut.
MODES            100-level campaign across ten acts
                 Endless (picks up past level 100)
                 Daily Challenge (server-scored, one shared puzzle a day)
                 Practice (a lesson for each of the ten hazards)
                 Three difficulties, each with its own stars and boards
BUNDLE ID        com.incognitogeneration.slicinglife
LANGUAGES        English

LINKS
  App Store     https://apps.apple.com/app/id6805911559
  Google Play   https://play.google.com/store/apps/details?id=com.incognitogeneration.slicinglife
  Site          https://xidik12.github.io/slicinglife/
  YouTube       https://www.youtube.com/@incognitogeneration
  Support       https://slicelife-api.156.67.216.187.sslip.io/support
  Privacy       https://slicelife-api.156.67.216.187.sslip.io/privacy
  Press         info@incognitogeneration.com

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THE PITCH
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Slicing Life is a pixel-art arcade slicer for one thumb. You run
the edge of a shape, dive across the middle to cut a piece off, and
keep going until only the target sliver is left — while ten kinds of
hazard try to catch your line mid-dive. The campaign is 100
hand-tuned levels across ten acts, taught one hazard and one
silhouette at a time; sixteen runners each change how a run plays
rather than how it looks; a server-scored Daily Challenge gives
everyone the same shape and the same six cuts once a day; and
Endless picks up past level 100 for as long as you can hold on.
Free, portrait, offline-friendly, no energy timers and no paywalled
levels.

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WHY IT IS DIFFERENT
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1. The Qix lineage, rebuilt for a thumb. Area-claiming is a 1981
   idea almost nobody ships any more; this is that loop on a phone,
   in portrait, with a modern difficulty curve behind it.

2. Sixteen runners with real powers — not skins. AEGIS starts every
   run shielded, CRYO freezes the hazards, CHRONO drags them into
   slow motion, WRAITH walks straight through border patrols.

3. A server-scored daily challenge. One shared puzzle a day —
   Classic, MASK, one life, six cuts, no pickups — validated
   server-side, so the daily board is the one board nobody can talk
   their way onto.

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PRIVACY / DATA
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No personal data collected. A device id is used for leaderboards
and entitlements. No ad-id sharing beyond the mediation SDK's own
disclosure. Cartoon action only; no objectionable content.

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CONTENTS OF THIS KIT
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  presskit.txt              this fact sheet
  description.txt           the full store description
  icon-512.png              app icon, 512x512
  key-art-1024x500.png      key art / feature graphic
  screenshots/*.png         six iPhone screenshots, 1290x2796

All assets may be used freely in coverage of the game.
Trailer (MP4, 26s): https://xidik12.github.io/slicinglife/assets/trailer.mp4

© 2026 Incognito Generation.
