SLICING LIFE — STORE DESCRIPTION
Incognito Generation

SUBTITLE
Cut the shape. Dodge the rest

SHORT DESCRIPTION (Google Play, 80 max)
Slice the shape, dodge 10 hazards. 100 levels, 16 runners with powers.

PROMOTIONAL TEXT (App Store, 170 max)
100 hand-tuned levels, 16 runners with their own powers, 9 shapes and 10
hazards to dodge. Slice fast, finish clean, take the top of the board.

FULL DESCRIPTION
================
Claim the shape one cut at a time.

Run the edge, dive across the middle, and slice off everything you do not
need. Time it wrong and the hazards you were dodging take the run instead.
Every level asks the same question: how little can you leave behind, and how
few cuts will it take you?

100 LEVELS, TEN ACTS
A campaign built as a curve, not a list. Act one teaches you the field one
hazard at a time. By act ten you are threading a shrinking target between ten
kinds of hazard: movers, border patrollers, spinning blades, magnets that bend
your line, shooters, breathing pulsars, timed laser beams, hunters that chase
your cut, and barriers no dive can cross. Every level is a step up from the one
before it — no filler, no spikes you cannot read.

NINE SHAPES TO CARVE
Round and blobby while you learn, then deep-pointed stars and crosses, toothed
gears and bitten crescents, waisted hourglasses and zigzag bolts. Every
silhouette cuts differently, and the late acts shuffle all of them.

ENDLESS
When the campaign runs out, the waves do not. Endless picks up past level 100
and keeps climbing for as long as you can hold on.

SIXTEEN RUNNERS, SIXTEEN POWERS
Start as MASK and unlock thirteen more with the stars you earn. Every one of
them plays differently: MASK runs the edge faster, BOSS gets credit for bigger
cuts, BLAZE dives quicker, POP gets cuts refunded, NINJA stuns the field on the
way out, PYRE burns shots off its own line, REX brings an extra life, WRAITH
walks through border patrols, ZED ignores magnets. Then five elites who change
a run outright: AEGIS starts every run shielded, CRYO freezes the hazards,
PHASE slips through one of them, CHRONO drags them into slow motion, and SLY
makes your first cut free. Two more join them as rewards rather than star
prices: ANGEL, whose shield grows back twelve seconds after it is spent, and
DEMON, whose every cut stuns the field and sets the cut line burning.

BUILT FOR ONE HAND
Portrait, one thumb, no tutorials to sit through. Pick it up for a level, put
it down mid-act — your progress follows you to every device you sign into.

THREE DIFFICULTIES
Casual for the ride, Classic for the fight, Expert when you want the shape to
bite back. Each keeps its own stars and its own leaderboard.

LEADERBOARDS
Campaign and endless boards per difficulty. The podium is right there on the
ranks screen, and so is whoever is standing on it.

Free to play. If you want the ads gone it is a single dollar, once — or take
the bundle and open every character with it. No energy timers, no paywalled
levels, nothing that expires.

WHAT'S NEW IN 1.4.0
===================
A Daily Challenge — one shared puzzle a day, server-scored. Practice, with a
lesson for every hazard. Replays with a personal-best ghost. ANGEL is earned by
finishing Act 1 and DEMON by ten clean clears. Recovery codes move progress to
a new phone. Safer saves, verified purchases, fewer ads.

CATEGORY
Games → Arcade (secondary: Puzzle)

PRICE
Free, with two one-time purchases: $0.99 remove ads, $2.99 character bundle.

© 2026 Incognito Generation.
